Mobile Sands

January 20, 2009

The App Store

Filed under: App Store, iPhone, Smartphones — Tags: , , — AJ @ 3:42 am

48 of the top 50 paid apps in Apple’s App Store fall in the games or entertainment category, so are 38 out of top 50 free apps.  And this is not surprising.  Single-user games are easy to develop because there is no server-side development.  Games also lend well to word-of-mouth marketing because games are fun. iPhone is the coolest gadget in town and who wouldn’t want to show it off with something cool, especially that something cool costed no more than a box of mint?

Games are also what gave Qualcomm’s BREW store a start.  Jamdat shipped its first BREW game in March 2002 and by September 2005,  20 million games had been downloaded.  Games on iPhone, of course, can do better, and may soon be challenging PSP and Ninentendo.

Unfortunately, Games and Entertainment applications are crowding out everything else in the Top 50 and Top 100 lists in the AppStore, and perhaps the time has come for Apple to either put games into their own Top 50 or better still, publish a rank of all applications sold through the store. If not, Apple is opening the doors to third-party review and ranking sites like AppVee.

One App in the Top 100 that surprised me was a GTD tool called Thing. It is priced at $9.99 but still made it at #100. Wow! And this is despite the fact that there are many free or less expensive GTD and time management apps available. Looks like the folks at Culture Code believe in staying in business.

Personally, the category of apps that I am trying out these days is eBook readers. More on that in a later post.


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